Follow Luke
Follow
Following Luke
Following
Add To Collection
Collection
Comments
Devlog
Netroids
←
Return to Netroids
Devlog
Deployable Turrets
October 11, 2024
by
Luke
Added deployable turrets, point at a bit of solid ground and hit the right bumper. Currently you get three turrets to deploy. Only way to move them is to blow them up, and redeploy them...
Continue reading
Destroyable Turrets
September 19, 2024
by
Luke
You can now blow up the turrets. They re-spawn after a while. In classic mode more turrets are enabled as difficulty climbs. Also turrets no longer shoot at enemies in classic mode...
Continue reading
Turrets
September 11, 2024
by
Luke
I've added turrets to the arena. They are quite deadly and you can't shoot them...yet. I am planning on making them destructible, and have them respawn. Also in the works is the ability to deploy your...
Continue reading
Fixed dumb bots
August 27, 2024
by
Luke
Stopped bots sometimes getting stuck flying against giant asteroids...
Continue reading
Boundaries
August 20, 2024
by
Luke
Arena bounds are now visible. Plasma rounds wrap around again. Fixed state serialization issues...
Continue reading
Crosshairs n things
August 09, 2024
by
Luke
The meteor storm now takes a couple of seconds to charge, it also has more visual and audio fx. Swapped in some new crosshairs, thanks to OccaSoftware. Line of sight is required for the turret to main...
Continue reading
Top Turret
August 01, 2024
by
Luke
Added handy turret to top of ship, will track which ever object you had a lock on last. Also added some nice muzzle flashes...
Continue reading
Meteor Storm
July 24, 2024
by
Luke
Missile fire button is now same as plasma round weapon. If you have a lock it fires missiles, otherwise fires plasma rounds. If you have a weapon lock the portal button will now fire a meteor storm we...
Continue reading
Improved Multiplayer
July 17, 2024
by
Luke
V 0.18 I realized I was sending way too much data over the network. I'm now batch sending many states, compressing some states, and skipping some largely redundant states. The upshot is, I'm sending a...
Continue reading
Portal gun
June 14, 2024
by
Luke
Fixed a bunch of general game management bugs. And also added a portal weapon...
Continue reading
Fixed misleading player counts
June 12, 2024
by
Luke
Player counts were wrong in the browser. I've found another more serious issue. If you connect to a server that is full bar one slot with bots. Then connect with a real client. Then connect with anoth...
Continue reading
Fixed Jitter
June 10, 2024
by
Luke
Fixed bug where your ship would jump around when you were assigned a high player index...
Continue reading